|CLICK TO VIEW|
So, I wrote to the author who took this photo on Flickr over a year ago asking if I could use the photo as a derivative source to a commercial texture collection I had plans on making.
I offered a small token gesture fee of $15.00 but the chap was really nice about it and said I could have it for nothing.
I created a seamless (left to right) texture by selecting some of the statues and positioning them in front of the upper and lower ledge which was from a different photo source of my own and here it is rendered in a 3D engine:
It's been sat on my hard drive for a full year and I can't link it to any existing texture collection so I am going to set it up here for people to download along with the Normal, Height, Specular, Ambient and Curvature map.
I would love feedback on how these maps translate in various 3D applications as what looks OK in my 3D render may suck in a game engine or a piece of software I am not using.
3D maps are still a learning curve for me so as I say, any feedback, good or bad, as long as it's constructive is much appreciated!
These maps are 2048 x 2048 Pixels:
License Terms & Conditions:
These texture maps can be used in personal and commercial projects providing the textures are not redistributed "as" textures, edited or not.